The original Game Genie systems were pass-through devices that attached between a cartridge and the console. The Game Genie brand was later revived by the company Hyperkin, who released cheat systems for newer consoles. However, other companies have produced similar hacking devices such as the Code Breaker and GameShark. In mid-1993 Codemasters began development on a 'Game Genie 2', with Galoob again due to market and distribute the device in North America, but ultimately no Game Genie devices were released by Codemasters for the fifth generation of consoles. Emulators that have Game Genie support also allow a near-unlimited number of codes to be entered whereas the actual products have a much smaller limit, between three and six codes. Five million units of the original Game Genie products were sold worldwide, and most video game console emulators feature Game Genie code support. All the devices temporarily modify game data, allowing the player to cheat, manipulate various aspects of games, and sometimes access unused assets and functions. The first device in the series was released in 1990 for the Nintendo Entertainment System, with subsequent devices released for the Super NES, Game Boy, Genesis, and Game Gear. Game Genie is the name of a line of video gamecheat cartridges originally designed by Codemasters and sold by Camerica and Galoob.
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